Work on the new levels has been progressing. The images attached to this are: Streets, Supermarket and the default lobby. AI will start to be worked on towards...
Added new game mechanics, scene / level transitions / audio and events. New levels are being worked on as well as looking into AI for levels with hostiles / neu...
Added new sounds and ambience. Added a way to transition between scenes in a lore accurate way. Currently there are 4 different levels which are randomly genera...
The procedural generation is now modifiable to allow for the creation of different level types for level-0. Aim to add some height changes to make something sim...
Upgraded from using Universal RP to HDRP which has changed how the game is being rendered as well as providing options for how it will render the camera. UI has...